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Tutorial
Tutorial
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Introduction
Installing dependencies
Development environment
Drawing a triangle
Creating a Window
Creating an instance and device
Creating a swapchain
Pipeline and shader
Buffers
Recording and submitting commands
Finishing up
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Daxa Tutorial
The Daxa Tutorial provides an extensive learning resource for the Vulkan abstraction Layer Daxa and is meant as a reference for developers using it.
Next steps
Section titled “Next steps”
Introduction
Drawing a triangle